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I like that you included a scale indicator UI in this one. That is something I have recommended to a lot of other similar games. I also like how you allowed the player character to walk on different layers of the platform at smaller scale.

I did find some issues; the large projectile you have to scale down, for example, seemed to jump around when you scale it, so instead of making it small enough to go under, I just had to time it so the transform position changed in a way that it was behind me. I also managed to win the game somehow by jumping on spikes!

Overall, it's a solid effort with an interesting use of the theme. I think it's a really difficult design problem to solve to make these types of games fun and not frustrating at various scales.

Thank you for your feedback ! I will try to improve everything and make the experience even better !

A simple platformer with interesting scaling mechanics, the art and ui could use work,but overall great work!

(+1)

Thank you for your feedback ! I will try to improve both next time :)

Nice game! I liked the mages' concept and the environment plus it is a great take on the theme! Well done :)

Thank you for your feedback !

Great entry and take on the theme! The platformer controls may need some tweeks to make it easier to control, but overall had fun!

Thank you I appreciate your feedback ! I will work on that for my next projects :)